Cailean
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 Name: Cailean Agdhorn           Age: 34             Gender: Male
 Class: Bard 5                                         Race: Human
 Paragon Path: --             Deity: Pantheist    Alignment: Unaligned  
 Epic Destiny: --
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 Str: 10 / 0              Level Bonus: +2                        AC: 20
 Con: 14 / +2             Basic Melee: +1                 Fortitude: 15
 Dex: 12 / +1            Basic Ranged: +6                    Reflex: 18
 Int: 19 / +4          Healing Surges:  9 / 11HP               Will: 19
 Wis: 10 / +0                                            Initiative: +6
 Cha: 21 / +5                                                    HP: 44 / 44
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 Class Features:
   Bardic Training: You gain the Ritual Caster feat as a bonus feat, allowing
     you to use magical rituals. You own a ritual book, and it contains two 
     rituals of your choice that you have mastered: one 1st-level ritual that 
     has bard as a prerequisite (see Chapter 4) and another 1st-level ritual.
     In addition, you can perform one bard ritual per day of your level or 
     lower without expending components, although you must pay any other costs
     and use any focus required by the ritual. At 11th level, you can perform 
     two bard rituals per day of your level or lower without expending
     components; at 21st level, you can perform three.
   Bardic Virtue (Virtue of Cunning): Once per round, when an enemy attack 
     misses an ally within a number of squares of you equal to 5 + your 
     Intelligence modifier, you can slide that ally 1 square as a free action.
   Majestic Word: You gain the majestic word power.
   Multiclass Versatility: You can choose class-specific multiclass feats from
     more than one class.
   Skill Versatility: You gain a +1 bonus to untrained skill checks.
   Song of Rest: When you play an instrument or sing during a short rest, you
     and each ally who can hear you are affected by your Song of Rest. When an
     affected character spends healing surges at the end of the rest, that
     character regains additional hit points equal to your Charisma modifier 
     with each healing surge. A character can be affected by only one Song of 
     Rest at a time.
   Words of Friendship: You gain the words of friendship power.
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 Race Features:
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 Skills:
   Acrobatics +4, *Arcana +5, Athletics +3, *Bluff +12, Diplomacy +8,
   Dungeoneering +3, Endurance +5, Heal +3, *History +16, *Insight +7,
   *Intimidate +12, Nature +3, Perception +3, Religion +7, Stealth +4,
   Streetwise +10, Thievery +4
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 Backgrounds:
   Background: Occupation - Libriarian (+2 to History)
   Background: Society - Wanted Exile (+2 to Streetwise)
   Background: Geography - Elven Border (gain Elven)
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 Feats:
   Bardic Knowledge: You gain a +2 feat bonus to Arcana, Dungeoneering,
     History, Nature, Religion, and Streetwise checks.
   Improved Majestic Word: When you use majestic word, the target of the power
     gains temporary hit points equal to your Charisma modifier.
   Melee Training (Charisma): When you make a melee basic attack using a weapon
     you are proficient with, you can use Charisma instead of Strength for the
     attack roll and the damage roll.
   Skill Focus (History)

   Armor Proficiencies: Cloth, leather, hide, chainmail; light shield
   Weapon Proficiencies: Simple melee, longsword, scimitar, short sword, 
     simple ranged, military ranged
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 Languages: Common, Draconic, Elven
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 Combat Equipment:
   Hide Armour
   Light Shield
   Scimitar
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 Other Equipment:
   80GP
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 Powers:
   Majestic Word (Bard Feature)
     Encounter (Special) * Arcane, Healing
     Minor Action * Close burst 5
                  (10 at 11th level, 15 at 21st level)
     Target: You or one ally in burst
     Effect: The target can spend a healing surge and regain additional hit 
     points equal to your Charisma modifier.
     You also slide the target 1 square.
     Level 6: 1d6 + Charisma modifier additional hit points.
     Level 11: 2d6 + Charisma modifier additional hit points.
     Level 16: 3d6 + Charisma modifier additional hit points.
     Level 21: 4d6 + Charisma modifier additional hit points.
     Level 26: 5d6 + Charisma modifier additional hit points.
     Special: You can use this power twice per encounter, but
     only once per round. At 16th level, you can use this power three times 
     per encounter, but only once per round.

   Words of Friendship (Bard Feature)
     Encounter * Arcane
     Minor Action * Personal
     Effect: You gain a +5 power bonus to the next Diplomacy check you make 
       before the end of your next turn.

   Guiding Strike (Bard Attack 1)
     At-Will * Arcane, Weapon
     Standard Action * Melee weapon
     Target: One creature
     Attack: Charisma vs. AC
     Hit: 1[W] + Charisma modifier damage, and the target takes a –2 penalty
       to the defense of your choice until the end of your next turn.
       Level 21: 2[W] + Charisma modifier damage.

   Misdirected Mark (Bard Attack 1)
     At-Will * Arcane, Implement
     Standard Action * Ranged 10
     Target: One creature
     Attack: Charisma vs. Reflex
     Hit: 1d8 + Charisma modifier damage, and the target is marked by an ally 
       within 5 squares of you until the end of your next turn.
       Level 21: 2d8 + Charisma modifier damage.

   Vicious Mockery (Bard Attack 1)
     At-Will * Arcane, Charm, Implement, Psychic
     Standard Action * Ranged 10
     Target: One creature
     Attack: Charisma vs. Will
     Hit: 1d6 + Charisma modifier psychic damage, and the target takes a –2 
       penalty to attack rolls until the end of your next turn.
       Level 21: 2d6 + Charisma modifier damage.

   Blunder (Bard Attack 1)
     Encounter * Arcane, Charm, Implement
     Standard Action * Ranged 5
     Target: One creature
     Attack: Charisma vs. Will
     Hit: 1d6 + Charisma modifier damage, and you slide the target 2 squares. 
       During the slide, you or one of your allies can make a melee basic 
       attack against the target as a free action, with a +2 power bonus to 
       the attack roll.
       Virtue of Cunning: The power bonus to the attack roll equals 1 + your 
         Intelligence modifier.

   Cunning Ferocity Bard Attack 3
     Encounter * Arcane, Weapon
     Standard Action * Melee weapon
     Target: One creature
     Attack: Charisma vs. Reflex
     Hit: 1[W] + Charisma modifier damage, and each ally within 5 squares of 
       you gains a +2 bonus to damage rolls against the target until the end
       of your next turn.
       Virtue of Cunning: The bonus to damage rolls equals 1 +
         your Intelligence modifier.

   Stirring Shout (Bard Attack 1)
     Daily * Arcane, Healing, Implement, Psychic
     Standard Action * Ranged 10
     Target: One creature
     Attack: Charisma vs. Will
     Hit: 2d6 + Charisma modifier psychic damage.
     Effect: Until the end of the encounter, whenever an ally hits the target, 
       that ally regains hit points equal to your Charisma modifier.

   Song of Defense Bard (Utility 2)
     Daily * Arcane, Zone
     Minor Action * Close burst 5
     Effect: The burst creates a zone of bolstering song that lasts until the 
       end of your next turn. When you move, the zone moves with you, 
       remaining centered on you. While within the zone, any ally gains a +1
       power bonus to AC.
     Sustain Minor: The zone persists.

   Word of Mystic Warding (Bard Attack 5)
     Daily * Arcane, Psychic, Weapon
     Standard Action * Melee weapon
     Target: One creature
     Attack: Charisma vs. AC
     Hit: 3[W] + Charisma modifier psychic damage. Choose an ally within 5 
       squares of you. If the target moves closer to that ally during the 
       target’s turn, the target takes psychic damage equal to your Charisma 
       modifier (save ends).
     Miss: Half damage.
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 Rituals:
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